Top-10 online game publishers in Asia expected to generate more than $2.5 billion in 2008
Posted by: Aaron Lockard on August 24, 2007 10:08:06 AM (120 Reads)
Pearl Research estimates that the top-10 online game publishers in Asia
generated more than $2.0 billion
in revenues in 2006. This figure is
expected to exceed $2.5 billion by 2008. These findings are contained
in Pearl Research's 50-page "Online Game Publishers in Asia" study,
analyzing online game publishers and operators across Asia.
Pearl Research's key findings:
-
Ten online game publishers in Asia crossed the $100 million revenue
mark in 2006. Pearl Research expects this to increase to 13 publishers
by 2008, as the market for online games continues to expand across Asia.
-
There are more than 400 million Internet users across Asia,
representing an untapped market for content. Growth will be driven by
emerging markets such as China, Vietnam and India. All three countries
have a large youth population and have experienced a rapid rise in
Internet and PC penetration, in addition to increasing urbanization.
Pearl
Research's "Online Game Publishers in Asia" study contains market
share, financial analysis, key metrics, product discussion, and
strategic outlook for 17 prominent online publishers. Companies covered
in the report include CJ Internet, NCsoft, Neowiz, Netease, NHN,
Perfect World, Shanda, Soft-World, Tencent and The9.
Pearl
Research has also compiled an exclusive Relationship Matrix tracking
licensing deals, investment, and mergers and acquisitions across the
region.